Monday, 6 February 2017

Task 02 - Planning and Animation




This is the chart that i hope to follow throughout this unit, I hope to complete it quickly although i lacked in the end. These charts are used during the production of projects to gauge the progress of the project as a whole. This chart is a burn down chart in which i predict when i will complete the project and throughout the project i noted how far along i was which did not go completely to the plan.


DADA Art was a movement after the World War 1 which created art in an nontraditional way, traditional art would be fine art such as portraits and other things but DADA art was Bold and Brash as the art was more abstract much like modern art.

Marcel Duchamp, 1916-17 studio photograph.jpg
https://en.wikipedia.org/wiki/Bicycle_Wheel

In 1913 at his Paris studio he mounted the bicycle wheel upside down onto a stool, spinning it occasionally just to watch it. Later he denied that its creation was purposeful, though it has come to be known as the first of his readymades. "I enjoyed looking at it," he said. "Just as I enjoy looking at the flames dancing in the fireplace." It was not until he began making readymades a few years later in New York that he decided Bicycle Wheel was a readymade. There he realized the 2nd version.

Image result for sophie taeuber-arp
https://en.wikipedia.org/wiki/Sophie_Taeuber-Arp

Sophie Taeuber-Arp was a key figure in many of the important movements of the pre-World War II art scene in Europe, and was one of the most active figures around the Cafe Voltaire in Zurich. She dedicated her career to breaking down static, artificial boundaries between genres and forms, and celebrating the creative energy such liberation released. Her creations attempted to destabilize traditional norms in art and society, and question fixed notions of gender, class, and nationality.

She made puppets that have inspired me for my Animation and these puppets and her art will influence the art direction my animation will take as i will use the same colour pallet as her.





Brain Storm:
Space Shooter Game
All characters are aliens
Cool looking ships
Many Weapons

Monkey Game
Fast paces platform
wall jump
sliding
like N+

Exploration game
like Tomb Raider
may things to collect
like Donkey Kong 64
Collectathon like Banjo Kazooie




Week 1:

Target Audience of Space Prisoner Game:

The target audience of this game would be of an older audience as it would deal with more adult themes such as imprisonment and revolt.

I think the games rating would be amount teen rating as it would contain violence but not to a horrifying degree such as in Grand Theft Auto games where violence is the main solution to mission and it also goes as afar as torture.

The rating will not be as high as other games as the violence is not realistic as the game is set in space which unreal weaponry like Lasers and Plasma which could result in very little gore/blood.



This is an example of a chart which displays much information about ierent aspects of an audience such as the Age, Gender and gaming frequency. If i were to create a chard like this it would come out  much different as i think that more male players would be playing this game the the age rating would be lower as the game is more action oriented so i think younger people would be playing this game.

Game Industry Market Report:

  • There are 2,088 active games companies in the UK (listed in the map, as of January 2017)

UK Games Map



Similar Games:

The game that would be most similar to my video game would be the game in the Star Fox Series, these games focus on battles in space using space ships.







My games rating will be rate PEGI 12 as there would be violence towards non human characters.

Another example of a rating like this is Shadow of the Colossus
It contains: Realistic looking violence towards non human looking characters - Non realistic looking violence towards human characters

Intellectual Property:
Creating an intelectual property required payment to the government and gaining this IP requires you to then Protect your IP.

"A person commits an offence who with a view to gain for himself or another, or with intent to cause loss to another, and without the consent of the proprietor"
This would cost the perpetrator £6,000 or a Prison Sentance

Representation of Gender and Ethnicity Etc:
In my game there will be no problems with ethnicity or gender as this game is set in space and all the characters are all aliens who hate each other equally.


Minimum Viable Product:

Animated scene containing self made models based on Space environments and a space battle

Animation would contain fly through capturing all of the planets created and ending in a space battle with one ship being destroyed with effects.

Space Environment would contain 1 Sun and 1 Planet, the flythrough would zoom in and capture the textures of the planet and the sun.

A rouge space ship aims near the planet when the other ship rises from the planet and shootys at the rouge space ship missing the first shot.

The rouge ship fires back grazing the other ship which then retaliated and delivers the fatal blow to the ship which blows the ship up This is where the clip ends.


Animations in video game have to be handeled carefully as animation can make or break a games immersion because if you see a game character doing something out of character or something silly it can take you out of the experience, an example of this is the game For Honor, its about medieval combat using unique mechanics and it draws you in with realistic armour but the emotes in the game can me used over and over created results that some players hate as it look ridiculous.

Image result for for Honor Emote Spam gif

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